Hey guys..<BR>Just wanting to 'edumacate' myself. I hear about all these good things about the future of gaming and graphics technology. I hear the terms "Vertex shaders", "Programmable pixels", ...
When Intel launched its G965 chipset a year ago, the drivers for the integrated X3000 video processor weren't quite ready for prime time. Specifically, although the X3000 is capable of performing ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
It seems only yesterday that we saw the arrival of the GF3 Ti500 GPU, the clock increased product refresh of the original GeForce3. That GPU broke new ground in terms of speed and functionality and it ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
While Nvidia and ATI get the spotlight for gaming graphics, there is still a third notable player for retail graphics cards: Matrox. Like last year's Millennium G450, the just-announced Millennium ...
GameSpot may get a commission from retail offers. John Carmack, the well-known programmer responsible for the Doom and Quake game engines, has posted a lengthy .plan update on the just-announced ...
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