"If you want to get a developer's attention, all you need to do is start dropping whole numbers," says Nvidia's Ashu Rege. "Offer something that's not 1.2 times better - but two or three times better ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX. Stephen Shankland worked at CNET from 1998 to ...