All products featured on WIRED are independently selected by our editors. However, we may receive compensation from retailers and/or from purchases of products through these links. Andrew Bujalski’s ...
The self-taught chess engine, known as “Giraffe,” was designed by graduate student Matthew Lai. Computers can already squash human opponents at chess by using their great computational speed to ...
There is an immediate sense of change afoot in “Computer Chess,” Andrew Bujalski‘s fourth feature as writer-director, visible to anyone familiar with his previous work. While Bujalski’s influential ...
Matt Goldberg has been an editor with Collider since 2007. As the site's Chief Film Critic, he has authored hundreds of reviews and covered major film festivals including the Toronto International ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
In the spring of 1997, a supercomputer built by a team of IBM scientists stunned the world by beating grandmaster Garry Kasparov, considered one of the greatest chess players in history. Deep Blue, as ...
Chess has captured the imagination of humans for centuries due to its strategic beauty—an objective, board-based testament to the power of mortal intuition. Twenty-five years ago Wednesday, though, ...
According to legend, the inventor of chess gave his game to the Sultan of India in exchange for a rice grain that would double progressively for each of the board’s 64 squares. It was a cheat. No one ...
When Hikaru Nakamura and Gata Kamsky faced Vladimir Kramnik and Alexander Grischuk in the ninth round of the 40th World Chess Olympiad in Istanbul, the seasoned grandmasters drew upon years of ...
There is an immediate sense of change afoot in “Computer Chess,” Andrew Bujalski‘s fourth feature as writer-director, visible to anyone familiar with his previous work. While Bujalski’s influential ...
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