Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix math API for all major GPUs.
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
CNET's sister site GameSpot is the world's leading site for video game news, reviews, features, and more. Visit us at www.gamespot.com. Direct X 12, the next graphics API for Windows devices, has been ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
Microsoft is updating its DirectX API to include neural rendering capabilities, representing a significant advancement in graphics processing that leverages artificial intelligence and machine ...
Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results