IGN recently spoke to Bioshock developer Ken Levine about his new game Judas and his thoughts on the ever-changing world of game development. He explained why cutting-edge tech and ultrarealism ...
Veteran game developer Ken Levine stepped away from the BioShock series after 2013's BioShock Infinite, and while the series ...
We can hope that Cloud Chamber will not just match, but exceed, the Bioshock games that came before it. It now looks like 2K games is ramping up development on the next BioShock game. As reported by ...
2K's Cloud Chamber, which is busy developing the next entry in the BioShock series, is ramping up its teams in the US and Canada. "Cloud Chamber is currently recruiting like mad for game developers in ...
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
While you want to note this as nothing more than a rumor right now, we do have an update. Another industry insider, Jason Schreier, has stated that he believes ...
TL;DR: BioShock developer Cloud Chamber cut 30% of staff as Take-Two Interactive restructures the game to better align with the franchise, delaying BioShock 4's release to 2028 or later. New ...
This year marks the 10th anniversary of Burial At Sea Episode 2, the final installment of BioShock Infinite's DLC and the last time gamers had a chance to revisit Rapture. 2K Games finally announced a ...
Whether developers like it or not, players will constantly be comparing one game to the next, sometimes attributing the term “clone” to one title, or saying one “copied” the other, as a way to easily ...