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Todd Howard revolutionized the FPS games genre with a simple feature that is used in every single game we know of now.
One of the many, many memes surrounding Bethesda’s own Todd Howard is the whole ‘See that mountain? You can climb it.’ ...
Bruce Nesmith, formerly a design director at Bethesda, recently told PC Gamer in an interview how NPC behaviour in Skyrim was ...
The Elder Scrolls 6 probably won't be as weird as Morrowind and Oblivion as Tod Howard doesn't vibe with all of that.
A 27-year-old Todd Howard, who would've been fresh off making the likes of Skynet and The Elder Scrolls 2: Daggerfall in 1996, was already thinking about an RPG in space. You may like ...
As Fallout premieres, Todd Howard weighs in on the chances of other Bethesda properties getting adapted: "Everybody asks, like, about Elder Scrolls, and I keep saying no." ...
You're alright, Todd Howard: Skyblivion dev says the Bethesda director "genuinely" wanted to talk to "every single person" working on the mod, despite "being in a position" to just not; ...
Todd Howard: A bit. I get to mix it with a great conference like this and take a few days off after the E3 craziness. Keighley: We saw the near future and the far future of what you’re working ...
Bethesda producer Todd Howard says the team decided against giving you Starfield vehicles to make the space game more fun. Howard made the comment in a recent interview with Bloomberg, where he ...
The next Fallout game is a long way off, but series director Todd Howard has some idea what he wants in it - and apparently he called dibs on some of the ideas being kicked for the Prime Video ...
Bethesda director Todd Howard has revealed that everything in the Fallout TV show is canon. . "We view what’s happening in the show as canon," Howard told Vanity Fair. "That's what's great, when ...